ChildNodeRenderer<T> constructor

const ChildNodeRenderer<T>({
  1. Key? key,
  2. required FlatNode<T> flatNode,
  3. required RowMetrics<T> metrics,
  4. required Set<String>? selectedNodeIds,
  5. required dynamic onTap(
    1. Node<T>
    )?,
  6. required dynamic onDoubleTap(
    1. Node<T>
    )?,
  7. required dynamic onSecondaryTap(
    1. Node<T>,
    2. TapDownDetails
    )?,
  8. required double scale,
})

Implementation

const ChildNodeRenderer({
  super.key,
  required this.flatNode,
  required this.metrics,
  required this.selectedNodeIds,
  required this.onTap,
  required this.onDoubleTap,
  required this.onSecondaryTap,
  required this.scale,
});