FlipWidgetUnit constructor

const FlipWidgetUnit({
  1. Key? key,
  2. required Widget child,
  3. required BoxConstraints unitConstraints,
  4. required Axis flipAxis,
  5. FlipDirection flipDirection = FlipDirection.forward,
  6. Decoration? unitDecoration,
  7. Duration duration = const Duration(milliseconds: 400),
  8. int durationJitterMs = 50,
  9. bool enableBounce = true,
  10. double bounceOvershoot = 1.2,
  11. Object? animationTrigger,
})

Implementation

const FlipWidgetUnit({
  super.key,
  required this.child,
  required super.unitConstraints,
  required super.flipAxis,
  super.flipDirection,
  super.unitDecoration,
  super.duration,
  super.durationJitterMs,
  super.enableBounce,
  super.bounceOvershoot,
  this.animationTrigger,
});