mouseCursor property

MouseCursor mouseCursor
inherited

Used to change the mouse cursor of the GameWidget running this game. Setting the value to null will make the GameWidget defer the choice of the cursor to the closest region available on the tree.

Implementation

MouseCursor get mouseCursor => _mouseCursor;
void mouseCursor=(MouseCursor value)
inherited

Implementation

set mouseCursor(MouseCursor value) {
  _mouseCursor = value;
  refreshWidget();
}