launchRocket method
void
launchRocket({})
Implementation
void launchRocket({
required List<Color> colors,
required Color? rocketColor,
required double minExplosionDuration,
required double maxExplosionDuration,
required int minParticleCount,
required int maxParticleCount,
required double fadeOutDuration,
}) {
final rocket = Rocket(
colors: colors,
rocketColor: rocketColor,
minExplosionDuration: minExplosionDuration,
maxExplosionDuration: maxExplosionDuration,
minParticleCount: minParticleCount,
maxParticleCount: maxParticleCount,
fadeOutDuration: fadeOutDuration,
);
add(rocket);
}