launchRocket method

void launchRocket({
  1. required List<Color> colors,
  2. required Color? rocketColor,
  3. required double minExplosionDuration,
  4. required double maxExplosionDuration,
  5. required int minParticleCount,
  6. required int maxParticleCount,
  7. required double fadeOutDuration,
})

Implementation

void launchRocket({
  required List<Color> colors,
  required Color? rocketColor,
  required double minExplosionDuration,
  required double maxExplosionDuration,
  required int minParticleCount,
  required int maxParticleCount,
  required double fadeOutDuration,
}) {
  final rocket = Rocket(
    colors: colors,
    rocketColor: rocketColor,
    minExplosionDuration: minExplosionDuration,
    maxExplosionDuration: maxExplosionDuration,
    minParticleCount: minParticleCount,
    maxParticleCount: maxParticleCount,
    fadeOutDuration: fadeOutDuration,
  );
  add(rocket);
}