launchRocket method
void
launchRocket()
Implementation
void launchRocket() {
if (_disposed) return;
flameGame.launchRocket(
colors: colors,
rocketColor: rocketColor,
minExplosionDuration: minExplosionDuration,
maxExplosionDuration: maxExplosionDuration,
minParticleCount: minParticleCount,
maxParticleCount: maxParticleCount,
fadeOutDuration: fadeOutDuration,
);
}