launchRocket method

void launchRocket()

Implementation

void launchRocket() {
  if (_disposed) return;
  flameGame.launchRocket(
    colors: colors,
    rocketColor: rocketColor,
    minExplosionDuration: minExplosionDuration,
    maxExplosionDuration: maxExplosionDuration,
    minParticleCount: minParticleCount,
    maxParticleCount: maxParticleCount,
    fadeOutDuration: fadeOutDuration,
  );
}