resumeCamera method

Future<void> resumeCamera()

Implementation

Future<void> resumeCamera() async {
  if (_tempOnCameraInitialized != null) {
    _onCameraInitialized = _tempOnCameraInitialized;
    _tempOnCameraInitialized = null;
  }

  if (_tempOnCameraInitializedFailure != null) {
    _onCameraInitializedFailure = _tempOnCameraInitializedFailure;
    _tempOnCameraInitializedFailure = null;
  }

  return initializeCamera(cameraLensDirection: currentCameraLensDirection);
}