toColor method
Implementation
Color toColor() {
double r;
double g;
double b;
final double h = bound01(this.h, 360.0);
final double s = bound01(this.s * 100, 100.0);
final double l = bound01(this.l * 100, 100.0);
if (s == 0.0) {
r = g = b = l;
} else {
final q = l < 0.5 ? l * (1.0 + s) : l + s - l * s;
final p = 2 * l - q;
r = _hue2rgb(p, q, h + 1 / 3);
g = _hue2rgb(p, q, h);
b = _hue2rgb(p, q, h - 1 / 3);
}
return Color.fromARGB(a.round(), (r * 255).round(), (g * 255).round(), (b * 255).round());
}