PlayerStateMap top-level constant
Implementation
const PlayerStateMap = {
-1: PlayerState.RELEASED,
0: PlayerState.STOPPED,
1: PlayerState.BUFFERING,
2: PlayerState.PLAYING,
3: PlayerState.PAUSED,
4: PlayerState.COMPLETED,
};
const PlayerStateMap = {
-1: PlayerState.RELEASED,
0: PlayerState.STOPPED,
1: PlayerState.BUFFERING,
2: PlayerState.PLAYING,
3: PlayerState.PAUSED,
4: PlayerState.COMPLETED,
};