flipInX static method
沿 X 轴翻入动画
Implementation
static AnimatedBuilder flipInX(
Animation<double> animation,
Widget child,
) {
return AnimatedBuilder(
animation: animation,
builder: (context, child) {
final angle = math.pi * (1.0 - animation.value);
return Transform(
alignment: Alignment.center,
transform: Matrix4.rotationX(angle)..scale(animation.value),
child: Opacity(opacity: animation.value, child: child),
);
},
child: child,
);
}