setUpfloatPrevStatus function

  1. @Native<Void Function(PlayerHandle, Bool)>(PlayerHandle, ffi.Bool)>()
void setUpfloatPrevStatus(
  1. PlayerHandle player,
  2. bool s
)

Implementation

@ffi.Native<ffi.Void Function(PlayerHandle, ffi.Bool)>()
external void setUpfloatPrevStatus(PlayerHandle player, bool s);