setByeStatus function
- @Native<Void Function(PlayerHandle, Bool)>(PlayerHandle, ffi.Bool)>()
- PlayerHandle player,
- bool s
Implementation
@ffi.Native<ffi.Void Function(PlayerHandle, ffi.Bool)>()
external void setByeStatus(PlayerHandle player, bool s);
@ffi.Native<ffi.Void Function(PlayerHandle, ffi.Bool)>()
external void setByeStatus(PlayerHandle player, bool s);