SmoothLine.data constructor

SmoothLine.data({
  1. double brushPrecision = 0.4,
  2. double minPointDistance = 2.0,
  3. bool useBezierCurve = true,
  4. int smoothLevel = 1,
  5. required List<Offset> points,
  6. required List<double> strokeWidthList,
  7. required Paint paint,
})

Implementation

SmoothLine.data({
  this.brushPrecision = 0.4,
  this.minPointDistance = 2.0,
  this.useBezierCurve = true,
  this.smoothLevel = 1,
  required this.points,
  required this.strokeWidthList,
  required Paint paint,
}) : super.paint(paint);