relativeQuadraticBezierTo method

void relativeQuadraticBezierTo(
  1. double x1,
  2. double y1,
  3. double x2,
  4. double y2,
)

Implementation

void relativeQuadraticBezierTo(double x1, double y1, double x2, double y2) {
  steps.add(RelativeQuadraticBezierTo(x1, y1, x2, y2));
  path.relativeQuadraticBezierTo(x1, y1, x2, y2);
}