HelpChangeNotifier class abstract

Best practices with ChangeNotifer

State in ChangeNotifiers should be init and disposed, e.g.

class StateManagedChangeNotifier extends ChangeNotifier {
  void initState() {
    /// init class members here
  }
  void disposeState() {
    /// dispose class members here
  }
}

Constructors

HelpChangeNotifier()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited