ScrollBar constructor

ScrollBar({
  1. required GlobalKey<_ScrollBarState> globalKey,
  2. required void onUpdate(
    1. double, {
    2. bool updateGrid,
    }),
  3. required double handleSize,
  4. required ScrollBarOrientation orientation,
  5. required double? top,
  6. required double? left,
  7. required double? bottom,
  8. required double? right,
  9. required double width,
  10. required double height,
})

Implementation

ScrollBar({
  required this.globalKey,
  required this.onUpdate,
  required this.handleSize,
  required this.orientation,
  required this.top,
  required this.left,
  required this.bottom,
  required this.right,
  required this.width,
  required this.height,
}) : super(key: globalKey);