CSButton class
A button-cell inside CupertinoSettings 3 different types are available (they only affect the design): CSButtonType.DESTRUCTIVE Red and centered CSButtonType.DEFAULT Blue and left aligned CSButtonType.DEFAULT_CENTER Blue and centered Provides the correct paddings and text properties
It is quite complex:
-- Widget |- Flex |- Expand |- CupertinoButton |- Container (<--- For text-alignment) |- Text
This "hack" is mandatory to archive that...
- The button can be aligned
- The entire row is touch-sensitive
- Inheritance
Constructors
- CSButton(CSButtonType buttonType, String text, VoidCallback pressed, {CSWidgetStyle style = CS_DEFAULT_STYLE, double fontSize = CS_TITLE_FONT_SIZE})
Properties
- addPaddingToBorder → bool
-
finalinherited
- alignment → AlignmentGeometry?
-
finalinherited
-
final
- fontSize → double
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
finalinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- pressed → VoidCallback
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- showTopBorder → bool
-
finalinherited
- style → CSWidgetStyle
-
finalinherited
- text → String
-
final
- widget → Widget
-
finalinherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited