Material constructor

Material()

Implementation

Material()
    : name = '',
      ambient = Vector3.all(0.1),
      diffuse = Vector3.all(0.8),
      specular = Vector3.all(0.5),
      ke = Vector3.zero(),
      tf = Vector3.zero(),
      mapKa = '',
      mapKd = '',
      mapKe = '',
      shininess = 0,
      ni = 0,
      opacity = 1.0,
      illum = 0;