AsyncIdle<T> class final

Idle state - no connection, no data.

Corresponds to ConnectionState.none.

Inheritance

Constructors

AsyncIdle()
Creates an idle state.
const

Properties

dataOrNull → T?
Returns the data if available, null otherwise.
no setterinherited
errorOrNull Object?
Returns the error if available, null otherwise.
no setterinherited
hasData bool
Whether there is data or error available.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
isData bool
Whether the operation completed successfully (ConnectionState.done with data).
no setterinherited
isError bool
Whether the operation failed (has error).
no setterinherited
isIdle bool
Whether the operation hasn't started yet.
no setterinherited
isLoading bool
Whether the operation is in progress (ConnectionState.waiting).
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stackTraceOrNull StackTrace?
Returns the stack trace if available, null otherwise.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited