BaseDialog class abstract

Inheritance

Constructors

BaseDialog({bool cancelable = true, bool canceledOnTouchOutside = true, Alignment alignment = Alignment.center, VoidCallback? onDismissListener, VoidCallback? onTouchOutsideClosed})

Properties

alignment Alignment
对话框内容对齐方式,默认居中对齐
final
cancelable bool
当点击返回按钮,是否取消对话框
final
canceledOnTouchOutside bool
当点击外围,是否取消对话框
final
context BuildContext
The location in the tree where this widget builds.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
isShowing bool
no setter
mounted bool
Whether this State object is currently in a tree.
no setterinherited
onDismissListener VoidCallback?
监听对话框消失
final
onTouchOutsideClosed VoidCallback?
监听点击对话框周围消失
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget → _DialogWrapper
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
override
didUpdateWidget(covariant _DialogWrapper oldWidget) → void
Called whenever the widget configuration changes.
inherited
dismiss<T extends Object>([T? result]) → void
dispose() → void
Called when this object is removed from the tree permanently.
override
getRouteName() String?
initState() → void
Called when this object is inserted into the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onCreateContent(BuildContext context) Widget
onCreateDialog(BuildContext context) Widget
onDestroyDialog() → void
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
show<T>(BuildContext context, {Color? barrierColor, bool useSafeArea = true, bool barrierDismissible = false, Duration transitionDuration = const Duration(milliseconds: 150), RouteTransitionsBuilder? transitionBuilder, bool useRootNavigator = true, RouteSettings? routeSettings}) Future<T?>
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited