FanSliceWidgetState class

FanSliceWidget is responsible to render a slice of the wheel, just like a slice of birthday cake. It is responsible to hold/draw the FanPieces in the same group

Inheritance

Constructors

FanSliceWidgetState()

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
distanceAnimation Animation<double>
distance Animation represents the distance of current slice to wheel center
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
mounted bool
Whether this State object is currently in a tree.
no setterinherited
opacityAnimation Animation<double>
opacity Animation from 0 to 1 with some distribution curve
getter/setter pair
rotationAnimation Animation<double>
rotation Animation
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scaleAnimation Animation<double>
scale Animation from 0 to 1 with some distribution curve
getter/setter pair
totalHeight double
totalHeight is fan_piece_count * fan_piece_height
getter/setter pair
widget FanSliceWidget
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant FanSliceWidget oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
initAnimations() → void
initialize all animations used by FanSliceDelegate
initDistanceAnimation(RayAnimationConfig config) → void
initialize distance animation
initOpacityAnimation(OpacityAnimationConfig config) → void
initialize the opacity animation of current slice
initRotationAnimation(RotationAnimationConfig config) → void
initialize the rotation animation of current slice
initScaleAnimation(ScaleAnimationConfig config) → void
initialize the scale animation of current slice
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited