MathUtil class

Provide some core math functions used by this library

Constructors

MathUtil()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

getRadians({required Offset center, required Offset point}) double
getRadians will calculate the radians of the Theta (angle) between the {(0,0),(0,1)} vector the {center, point} vector
randDouble(double max) double
Generates a non-negative random floating point value uniformly distributed in the range from 0.0, inclusive to max exclusive
randInt(int max) int
Not used, comment out for now TODO: double check this function and see if it can be used static double getRadiansSwipe({required Offset center, required Offset point1, required point2}) { return acos( ((point1.dx - center.dx) * (point2.dy - center.dy) + (point1.dy - center.dy) * (point2.dx - center.dx)) / (sqrt(pow(point1.dx - center.dx, 2) + pow(point1.dy - center.dy, 2)) +sqrt(pow(point2.dx - center.dx, 2) + pow(point2.dy - center.dy, 2)) ) ); } Generates a non-negative random integer uniformly distributed in the range from 0, inclusive, to max, exclusive. Implementation note: The default implementation supports max values between 1 and (1<<32) inclusive. A wrapper around the Random.nextInt