GFButton class
- Inheritance
-
- Available extensions
Constructors
-
GFButton({Key? key, required VoidCallback? onPressed, ValueChanged<bool>? onHighlightChanged, TextStyle? textStyle, BoxShadow? boxShadow, bool? buttonBoxShadow, Color? focusColor, Color? hoverColor, Color? highlightColor, Color? splashColor, double elevation = 0.0, double focusElevation = 4.0, double hoverElevation = 4.0, double highlightElevation = 1.0, double disabledElevation = 0.0, EdgeInsetsGeometry padding = const EdgeInsets.symmetric(horizontal: 8), BoxConstraints? constraints, ShapeBorder? borderShape, Duration animationDuration = kThemeChangeDuration, Clip clipBehavior = Clip.none, FocusNode? focusNode, bool autofocus = false, MaterialTapTargetSize? materialTapTargetSize, Widget? child, GFButtonType type = GFButtonType.solid, GFButtonShape shape = GFButtonShape.standard, Color color = GFColors.PRIMARY, Color? textColor, GFPosition position = GFPosition.start, double size = GFSize.MEDIUM, BorderSide? borderSide, String? text, Widget? icon, bool? blockButton, bool? fullWidthButton, ColorScheme? colorScheme, bool? enableFeedback, VoidCallback? onLongPress, Color? disabledColor, Color? disabledTextColor})
-
Create buttons of all types. check out GFIconButton for icon buttons, and GFBadge for badges
const
Properties
-
animationDuration
→ Duration
-
Defines the duration of animated changes for shape and elevation.
final
-
autofocus
→ bool
-
True if this widget will be selected as the initial focus when no other
node in its scope is currently focused.
final
-
blockButton
→ bool?
-
on true state blockButton gives block size button
final
-
borderShape
→ ShapeBorder?
-
The shape of the button's Material.
final
-
borderSide
→ BorderSide?
-
The border side for the button's Material.
final
-
boxShadow
→ BoxShadow?
-
The box shadow for the button's Material, if GFButtonType is solid
final
-
buttonBoxShadow
→ bool?
-
on true state default box shadow appears around button, if GFButtonType is solid
final
-
child
→ Widget?
-
Typically the button's label.
final
-
clipBehavior
→ Clip
-
final
-
color
→ Color
-
Pass GFColors or Color
final
-
colorScheme
→ ColorScheme?
-
A set of thirteen colors that can be used to derive the button theme's
colors.
final
-
constraints
→ BoxConstraints?
-
Defines the button's size.
final
-
disabledColor
→ Color?
-
The fill color of the button when the button is disabled.
final
-
disabledElevation
→ double
-
The elevation for the button's Material when the button is not enabled.
final
-
disabledTextColor
→ Color?
-
The color to use for this button's text when the button is disabled.
final
-
elevation
→ double
-
The elevation for the button's Material when the button is enabled but not pressed.
final
-
enabled
→ bool
-
Whether the button is enabled or disabled.
no setter
-
enableFeedback
→ bool?
-
Whether detected gestures should provide acoustic and/or haptic feedback.
final
-
focusColor
→ Color?
-
Pass GFColors or Color. The color for the button's Material when it has the input focus.
final
-
focusElevation
→ double
-
The elevation for the button's Material when the button is enabled and has the input focus.
final
-
focusNode
→ FocusNode?
-
An optional focus node to use as the focus node for this widget.
final
-
fullWidthButton
→ bool?
-
on true state full width Button gives full width button
final
-
hashCode
→ int
-
The hash code for this object.
no setterinherited
-
highlightColor
→ Color?
-
Pass GFColors or Color. The highlight color for the button's InkWell.
final
-
highlightElevation
→ double
-
The elevation for the button's Material when the button is enabled and pressed.
final
-
hoverColor
→ Color?
-
Pass GFColors or Color. The color for the button's Material when a pointer is hovering over it.
final
-
hoverElevation
→ double
-
The elevation for the button's Material when the button is enabled and a pointer is hovering over it.
final
-
icon
→ Widget?
-
icon of type Widget
final
-
key
→ Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
-
materialTapTargetSize
→ MaterialTapTargetSize
-
Configures the minimum size of the tap target.
final
-
onHighlightChanged
→ ValueChanged<bool>?
-
Called by the underlying InkWell widget's InkWell.onHighlightChanged callback.
final
-
onLongPress
→ VoidCallback?
-
Called when the button is long-pressed.
final
-
onPressed
→ VoidCallback?
-
Called when the button is tapped or otherwise activated.
final
-
padding
→ EdgeInsetsGeometry
-
The internal padding for the button's child.
final
-
position
→ GFPosition
-
icon type of GFPosition i.e, start, end
final
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
no setterinherited
-
shape
→ GFButtonShape
-
Button type of GFButtonShape i.e, standard, pills, square, shadow, icons
final
-
size
→ double
-
size of double or GFSize i.e, 1.2, small, medium, large etc.
final
-
splashColor
→ Color?
-
Pass GFColors or Color. The splash color for the button's InkWell.
final
-
text
→ String?
-
text of type String is alternative to child. text will get priority over child
final
-
textColor
→ Color?
-
Pass GFColors or Color
final
-
textStyle
→ TextStyle?
-
Defines the default text style, with Material.textStyle, for the button's child.
final
-
type
→ GFButtonType
-
Button type of GFButtonType i.e, solid, outline, outline2x, transparent
final