scale method
Implementation
double scale(){
double scaleX = _width / _clip.gWorld().width();
double scaleY = _height / _clip.gWorld().height();
return scaleX < scaleY ? scaleX : scaleY;
}
double scale(){
double scaleX = _width / _clip.gWorld().width();
double scaleY = _height / _clip.gWorld().height();
return scaleX < scaleY ? scaleX : scaleY;
}