draw method
void
draw()
override
Implementation
@override
void draw(Canvas canvas, Size size, double scaleX, double scrollX,
double Function(double) getX, double Function(double) getY) {
if (startPoint == null || endPoint == null) return;
final paint = Paint()
..color = color
..strokeWidth = strokeWidth
..style = PaintingStyle.stroke;
// 绘制趋势线
canvas.drawLine(startPoint!, endPoint!, paint);
// 计算并显示角度
if (angle != null) {
final center = Offset((startPoint!.dx + endPoint!.dx) / 2,
(startPoint!.dy + endPoint!.dy) / 2);
final textPainter = TextPainter(
text: TextSpan(
text: '${angle!.toStringAsFixed(1)}°',
style: TextStyle(color: color, fontSize: 12),
),
textDirection: TextDirection.ltr,
);
textPainter.layout();
textPainter.paint(canvas,
center - Offset(textPainter.width / 2, textPainter.height / 2));
}
}