draw method
void
draw()
override
Implementation
@override
void draw(Canvas canvas, Size size, double scaleX, double scrollX,
double Function(double) getX, double Function(double) getY) {
if (startPoint == null || directionPoint == null) return;
final paint = Paint()
..color = color
..strokeWidth = strokeWidth
..style = PaintingStyle.stroke;
// 计算射线方向
final direction = (directionPoint! - startPoint!).direction;
final length = size.width + size.height; // 足够长的射线
// 绘制射线
final endPoint = startPoint! + Offset.fromDirection(direction, length);
canvas.drawLine(startPoint!, endPoint, paint);
}