draw method

  1. @override
void draw(
  1. Canvas canvas,
  2. Size size,
  3. double scaleX,
  4. double scrollX,
  5. double getX(
    1. double
    ),
  6. double getY(
    1. double
    ),
)
override

Implementation

@override
void draw(Canvas canvas, Size size, double scaleX, double scrollX,
    double Function(double) getX, double Function(double) getY) {
  if (startPoint == null || direction == null) return;

  final paint = Paint()
    ..color = color
    ..strokeWidth = strokeWidth
    ..style = PaintingStyle.stroke;

  // 绘制水平射线
  final endX = (direction! > 0 ? size.width : 0).toDouble();
  canvas.drawLine(
    startPoint!,
    Offset(endX, startPoint!.dy),
    paint,
  );
}