throttle method
void
throttle()
Implementation
void throttle() {
final key = _generateKey();
if (_funcThrottle[key] ?? true) {
_funcThrottle[key] = false;
target?.call();
Timer(Duration(milliseconds: timeout), () {
_funcThrottle.remove(key);
if (trailing && (_throttlePending[key] ?? false)) {
_throttlePending.remove(key);
target?.call();
}
});
} else if (trailing) {
_throttlePending[key] = true;
}
}