LoadIndicatorState<T extends LoadIndicator> class abstract

Inheritance
Mixed-in types

Constructors

LoadIndicatorState()

Properties

activity ScrollActivity?
no setterinherited
configuration RefreshConfiguration?
getter/setter pairinherited
context BuildContext
The location in the tree where this widget builds.
no setterinherited
floating ↔ dynamic
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
mode ↔ dynamic
getter/setter pairinherited
mounted bool
Whether this State object is currently in a tree.
no setterinherited
refresher SmartRefresher?
getter/setter pairinherited
refresherState SmartRefresherState?
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget → T
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
buildContent(BuildContext context, LoadStatus mode) Widget
inherited
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
override
didUpdateWidget(covariant T oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
disposeListener() → void
inherited
endLoading() Future
override
enterLoading() → void
finishLoading() → void
initState() → void
Called when this object is inserted into the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onModeChange(LoadStatus? mode) → void
inherited
onOffsetChange(double offset) → void
inherited
readyToLoad() Future
when indicator is ready into refresh,it will call back and waiting for this function finish,then callback onRefresh
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
resetValue() → void
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
update() → void
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited