getClip method
Returns a description of the clip given that the render object being clipped is of the given size.
Implementation
@override
Path getClip(Size size) {
var path = Path();
if (type == BubbleType.sendBubble) {
path.moveTo(radius, 0);
path.lineTo(size.width - radius - nipSize, 0);
path.arcToPoint(Offset(size.width - nipSize, radius),
radius: Radius.circular(radius));
path.lineTo(size.width - nipSize, size.height - nipSize);
path.arcToPoint(Offset(size.width, size.height),
radius: Radius.circular(nipSize), clockwise: false);
path.arcToPoint(Offset(size.width - 2 * nipSize, size.height - nipSize),
radius: Radius.circular(2 * nipSize));
path.arcToPoint(Offset(size.width - 4 * nipSize, size.height),
radius: Radius.circular(2 * nipSize));
path.lineTo(radius, size.height);
path.arcToPoint(Offset(0, size.height - radius),
radius: Radius.circular(radius));
path.lineTo(0, radius);
path.arcToPoint(Offset(radius, 0), radius: Radius.circular(radius));
} else {
path.moveTo(radius, 0);
path.lineTo(size.width - radius, 0);
path.arcToPoint(Offset(size.width, radius),
radius: Radius.circular(radius));
path.lineTo(size.width, size.height - radius);
path.arcToPoint(Offset(size.width - radius, size.height),
radius: Radius.circular(radius));
path.lineTo(4 * nipSize, size.height);
path.arcToPoint(Offset(2 * nipSize, size.height - nipSize),
radius: Radius.circular(2 * nipSize));
path.arcToPoint(Offset(0, size.height),
radius: Radius.circular(2 * nipSize));
path.arcToPoint(Offset(nipSize, size.height - nipSize),
radius: Radius.circular(nipSize), clockwise: false);
path.lineTo(nipSize, radius);
path.arcToPoint(Offset(radius + nipSize, 0),
radius: Radius.circular(radius));
}
return path;
}