applyParentTiltMatrix method
void
applyParentTiltMatrix(
- Matrix2 tiltMatrix
inherited
Tilt may apply to the whole container. todo-2 unused? move to base class? similar to offset?
Implementation
void applyParentTiltMatrix(vector_math.Matrix2 tiltMatrix) {
if (tiltMatrix == vector_math.Matrix2.identity()) return;
_tiltMatrix = _tiltMatrix * tiltMatrix;
}