drawline static method
void
drawline(})
Implementation
static void drawline(Canvas canvas, Offset startPoint, Offset endPoint,
bool isDotteline, Color lineColor, double d,
{double lineWidth = 1.0}) {
var paint = Paint()
..isAntiAlias = true
..strokeWidth = lineWidth
..strokeCap = StrokeCap.round
..color = lineColor
..style = PaintingStyle.stroke;
var path = Path()
..moveTo(startPoint.dx, startPoint.dy)
..lineTo(endPoint.dx, endPoint.dy);
if (isDotteline) {
canvas.drawPath(
dashPath(
path,
dashArray: CircularIntervalList<double>(<double>[5.0, 4.0]),
),
paint,
);
} else {
canvas.drawPath(path, paint);
}
}