FetchAndRefreshCubit<TState extends FetchAndRefreshState<TIdType, TType> , TIdType, TType> class
Cubit used to fetch and/or refresh data
- Mixed-in types
-
- CubitPreventsEmitOnClosed<
TState>
- CubitPreventsEmitOnClosed<
- Implementers
Constructors
-
FetchAndRefreshCubit({TState? initialState, Future<
TType?> fetchObject({required TIdType idToGet})?})
Properties
- fetchObject → Function?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isClosed → bool
-
Whether the bloc is closed.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → TState
-
The current state.
no setterinherited
-
stream
→ Stream<
TState> -
The current stream of states.
no setterinherited
Methods
-
addError(
Object error, [StackTrace? stackTrace]) → void -
Reports an
error
which triggersonError
with an optional StackTrace.inherited -
close(
) → Future< void> -
Closes the instance.
This method should be called when the instance is no longer needed.
Once
close
is called, the instance can no longer be used.inherited -
createFetchedErrorState(
TIdType id) → FetchAndRefreshFetchingErrorState< TIdType, TType> -
createFetchedSuccessState(
TIdType id, TType objectToSet) → FetchAndRefreshFetchingSuccessState< TIdType, TType> -
createFetchingState(
TIdType id) → FetchAndRefreshFetchingState< TIdType, TType> -
createInitialState(
) → FetchAndRefreshInitialState< TIdType, TType> -
createRefreshedErrorState(
TIdType id, TType objectToSet) → FetchAndRefreshRefreshingErrorState< TIdType, TType> -
createRefreshedSuccessState(
TIdType id, TType objectToSet) → FetchAndRefreshRefreshingSuccessState< TIdType, TType> -
createRefreshingState(
TIdType id, TType objectToSet) → FetchAndRefreshRefreshingState< TIdType, TType> -
directSet(
TIdType id, TType objectToSet) → dynamic - Used to directly pass an instance of the object
-
emit(
TState state) → void -
Updates the
state
to the providedstate
. emit does nothing if thestate
being emitted is equal to the currentstate
.inherited -
fetch(
{required TIdType idToFetch}) → Future< void> - Do the fetching
-
getObject(
{required TIdType idToGet}) → Future< TType?> - Must return a object of TType to show success, null if error
-
isRefreshSuccessful(
) → Future< bool> - Check if a refresh was successful Especially useful with smart-refresher, remove a lot of boiler-plate code
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onChange(
Change< TState> change) → void -
Called whenever a
change
occurs with the givenchange
. Achange
occurs when a newstate
is emitted.onChange
is called before thestate
of thecubit
is updated.onChange
is a great spot to add logging/analytics for a specificcubit
.inherited -
onError(
Object error, StackTrace stackTrace) → void -
Called whenever an
error
occurs and notifiesBlocObserver.onError
.inherited -
refresh(
) → Future< void> - Do the refreshing
-
reset(
) → dynamic - Should reset the cubit to initialState
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited