dispose method

  1. @override
Future<void> dispose()
override

Releases the resources of this camera.

Implementation

@override
Future<void> dispose() async {
  if (_isDisposed) {
    return;
  }
  _isDisposed = true;
  super.dispose();
  if (_creatingCompleter != null) {
    await _creatingCompleter!.future;
    await _channel.invokeMethod<void>(
      'dispose',
      <String, dynamic>{'textureId': _textureId},
    );
    await _eventSubscription?.cancel();
  }
}