dispose method

  1. @override
Future<void> dispose()
override

Implementation

@override
Future<void> dispose()async {
   _player.dispose();
  _player.textureId.removeListener(_onListener);
  await _currentPosition.close();
  await _isBuffering.close();
  await _isPlaying.close();
  await _volume.close();
  await _playSpeed.close();
  await _playlistFinished.close();
  await _current.close();
  await _playerState.close();
  await _onReadyToPlay.close();

}