TouchSurface class
A surface which is split into distinct touch surfaces.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- TouchSurface
Constructors
-
TouchSurface({required int rows, required int columns, required void onTouch(Point<
int> coordinates, TouchAreaEvent event), bool canPop = false, Map<Point< areaDescriptions = const {}, Map<int> , String>GameShortcutsShortcut, Point< areaShortcuts = const {}, Widget childBuilder(BuildContext context, Point<int> >int> point)?, Key? key}) -
Create an instance.
const
Properties
-
areaDescriptions
→ Map<
Point< int> , String> -
The description for areas on this surface.
final
-
areaShortcuts
→ Map<
GameShortcutsShortcut, Point< int> > -
Area shortcut keys.
final
- canPop → bool
-
Allows the blocking of back gestures.
final
-
childBuilder
→ Widget Function(BuildContext context, Point<
int> point)? -
The function to call to build TouchArea children.
final
- columns → int
-
The number of columns to use.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
-
onTouch
→ void Function(Point<
int> coordinates, TouchAreaEvent event) -
The function to call when the player touches or releases different parts
of the screen.
final
- rows → int
-
The number of rows to use.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
BuildContext context) → Widget -
Build the widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited