SoundFromFile constructor

const SoundFromFile({
  1. required File file,
  2. required bool destroy,
  3. LoadMode loadMode = LoadMode.memory,
  4. bool looping = false,
  5. Duration loopingStart = Duration.zero,
  6. bool paused = false,
  7. SoundPosition position = unpanned,
  8. double volume = 0.7,
  9. double relativePlaySpeed = 1.0,
})

Create an instance.

Implementation

const SoundFromFile({
  required this.file,
  required super.destroy,
  super.loadMode,
  super.looping,
  super.loopingStart,
  super.paused,
  super.position,
  super.volume,
  super.relativePlaySpeed,
});