TouchMenuState class

State for TouchMenu.

Inheritance

Constructors

TouchMenuState()

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
The index of the currently-selected menu item.
getter/setter pair
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
soundHandles List<SoundHandle>
The sounds that are playing.
latefinal
widget TouchMenu
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
activateItem(BuildContext innerContext) → void
Activate the current menu item.
build(BuildContext context) Widget
Build a widget.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant TouchMenu oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Dispose of the widget.
override
initState() → void
Initialise state.
override
moveDown() Future<void>
Move down through the menu.
moveUp() Future<void>
Move up through the menu.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setCurrentMenuItem(int index) Future<void>
Change the current menu item.
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
stopSounds() → void
Stop all the currently playing soundHandles.
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited