loop method
Loop an animation. Pass pingPong to loop forward and reversed.
Implementation
void loop({bool pingPong = false}) {
if (_controller != null) {
_controller!.repeat(reverse: pingPong);
}
}
Loop an animation. Pass pingPong to loop forward and reversed.
void loop({bool pingPong = false}) {
if (_controller != null) {
_controller!.repeat(reverse: pingPong);
}
}