build method

  1. @override
Widget build(
  1. BuildContext context,
  2. Widget child,
  3. AnimationController controller,
  4. EffectEntry entry,
)
override

Builds the widgets necessary to implement the effect, based on the provided AnimationController and EffectEntry.

Implementation

@override
Widget build(
  BuildContext context,
  Widget child,
  AnimationController controller,
  EffectEntry entry,
) {
  Animation<double> animation = buildAnimation(controller, entry);
  return RotationTransition(
    turns: animation,
    alignment: alignment ?? Alignment.center,
    child: child,
  );
}