ShimmerEffect class
An effect that enables gradient effects, such as the shimmer loading effect popularized by facebook.
By default it animates a simple 50% white gradient clipped by the child content. However it provides a large amount of customization, including changing the gradient angle, the gradient colors / stops, and specifying the blend mode.
blendMode
lets you adjust how the gradient fill is composited. It defaults to
BlendMode.srcATop, which layers the fill over the child, using the child's
alpha (ie. the child acts as a mask). Other interesting options include:
- BlendMode.srcIn which uses the child as a mask
- BlendMode.srcOver layers the gradient fill over the child (no masking)
- BlendMode.dstOver layers the gradient fill under the child (no masking)
Constructors
Properties
- angle → double?
-
final
- begin → double?
-
The begin value for the effect. If null, effects should use a reasonable
default value when appropriate.
finalinherited
- blendMode → BlendMode?
-
final
- color → Color?
-
final
-
colors
→ List<
Color> ? -
final
- curve → Curve?
-
The specified curve for the effect. If null, will use the curve from the
previous effect, or Animate.defaultCurve if this is the first effect.
finalinherited
- delay → Duration?
-
The specified delay for the effect. If null, will use the delay from the
previous effect, or Duration.zero if this is the first effect.
finalinherited
- duration → Duration?
-
The specified duration for the effect. If null, will use the duration from the
previous effect, or Animate.defaultDuration if this is the first effect.
finalinherited
- end → double?
-
The end value for the effect. If null, effects should use a reasonable
default value when appropriate.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → double?
-
final
-
stops
→ List<
double> ? -
final
Methods
-
build(
BuildContext context, Widget child, AnimationController controller, EffectEntry entry) → Widget -
Builds the widgets necessary to implement the effect, based on the
provided AnimationController and EffectEntry.
override
-
buildAnimation(
AnimationController controller, EffectEntry entry) → Animation< double> -
Returns an animation based on the controller, entry, and begin/end values.
inherited
-
getBeginRatio(
AnimationController controller, EffectEntry entry) → double -
Returns a ratio corresponding to the beginning of the specified entry.
inherited
-
getEndRatio(
AnimationController controller, EffectEntry entry) → double -
Returns a ratio corresponding to the end of the specified entry.
inherited
-
getOptimizedBuilder<
U> ({required ValueListenable< U> animation, Widget? child, required TransitionBuilder builder}) → AnimatedBuilder -
Returns an optimized AnimatedBuilder that doesn't
rebuild if the value hasn't changed.
inherited
-
getToggleBuilder(
{required ValueListenable< double> animation, required Widget child, required bool toggle(), required ToggleEffectBuilder builder}) → AnimatedBuilder -
Returns an AnimatedBuilder that rebuilds when the
boolean value returned by the
toggle
function changes.inherited -
isAnimationActive(
Animation animation) → bool -
Check if the animation is currently running / active.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited