RippleMarker constructor

const RippleMarker({
  1. required MarkerId markerId,
  2. bool ripple = true,
  3. double alpha = 1.0,
  4. dynamic anchor = const Offset(0.5, 1.0),
  5. bool consumeTapEvents = false,
  6. bool draggable = false,
  7. bool flat = false,
  8. dynamic icon = BitmapDescriptor.defaultMarker,
  9. InfoWindow infoWindow = InfoWindow.noText,
  10. LatLng position = const LatLng(0.0, 0.0),
  11. double rotation = 0.0,
  12. bool visible = true,
  13. double zIndex = 0.0,
  14. dynamic onTap,
  15. dynamic onDragEnd,
})

Implementation

const RippleMarker({
  required MarkerId markerId,
  this.ripple = true,
  double alpha = 1.0,
  anchor = const Offset(0.5, 1.0),
  bool consumeTapEvents = false,
  bool draggable = false,
  bool flat = false,
  icon = BitmapDescriptor.defaultMarker,
  InfoWindow infoWindow = InfoWindow.noText,
  LatLng position = const LatLng(0.0, 0.0),
  double rotation = 0.0,
  bool visible = true,
  double zIndex = 0.0,
  onTap,
  onDragEnd,
}) : super(
        markerId: markerId,
        alpha: alpha,
        anchor: anchor,
        draggable: draggable,
        flat: flat,
        icon: icon,
        infoWindow: infoWindow,
        position: position,
        rotation: rotation,
        visible: visible,
        zIndex: zIndex,
        onTap: onTap,
        onDragEnd: onDragEnd,
      );