push method
Implementation
@override
Future<void> push(ILatLng latLng) async {
if (_isActiveTrip) {
if (!_isMultipointAnimation) {
description.push(latLng);
await _forward();
} else if (description.length >= description.purgeLimit) {
_isMultipointAnimation = true;
var temp = description.values;
description.clear();
animatePoints(temp, last: latLng);
}
}
}