animatePoints method
      
void
animatePoints(})
      
     
    
    
Implementation
void animatePoints(
  List<ILatLng> list, {
  ILatLng last = const ILatLng.empty(),
  Curve curve = Curves.linear,
}) {
  if (list.isNotEmpty) {
    _locationCtrller.removeStatusListener(_statusListener);
    var multiPoint = LocationTween(interpolator: PolynomialLocationInterpolator(points: list));
    _swappingValue(last);
    _isResseting = true;
    _locationCtrller.addStatusListener(_statusListenerPoints);
    _proxyAnim.parent = multiPoint.curvedAnimate(
      curve: curve,
      controller: _locationCtrller,
    );
    _locationCtrller.resetAndForward();
  }
}