uniformMatrix4fv method
Implementation
void uniformMatrix4fv(UniformLocation location, bool transpose, List<double> values) {
_gl.uniformMatrix4fv(location.id, transpose, values);
checkError('uniformMatrix4fv');
}
void uniformMatrix4fv(UniformLocation location, bool transpose, List<double> values) {
_gl.uniformMatrix4fv(location.id, transpose, values);
checkError('uniformMatrix4fv');
}