texSubImage2D method

void texSubImage2D(
  1. int target,
  2. int level,
  3. int xoffset,
  4. int yoffset,
  5. int width,
  6. int height,
  7. int format,
  8. int type,
  9. dynamic pixels,
)

Implementation

void texSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, pixels) {
  _gl.texSubImage2D(target, level, xoffset, yoffset, width, height, format,type, pixels?.data);
  checkError('texSubImage2D');
}