texStorage3D method
Implementation
void texStorage3D(int target, int levels, int internalformat, int width, int height, int depth){
_gl.texStorage3D(target, levels, internalformat, width, height, depth);
checkError('texStorage3D');
}
void texStorage3D(int target, int levels, int internalformat, int width, int height, int depth){
_gl.texStorage3D(target, levels, internalformat, width, height, depth);
checkError('texStorage3D');
}