framebufferTexture2D method
void
framebufferTexture2D(
- int target,
- int attachment,
- int textarget,
- WebGLTexture? texture,
- int level,
Implementation
void framebufferTexture2D(int target, int attachment, int textarget, WebGLTexture? texture, int level){
_gl.framebufferTexture2D(target, attachment, textarget, texture?.id, level);
checkError('framebufferTexture2D');
}