compressedTexSubImage2D method
void
compressedTexSubImage2D()
Implementation
void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, NativeArray? pixels) {
_gl.compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, pixels?.data);
checkError('compressedTexSubImage2D');
}