GL_USAGE_SHADING_RATE_IMAGE_BIT_ANGLE top-level constant
int
const GL_USAGE_SHADING_RATE_IMAGE_BIT_ANGLE
Implementation
const int GL_USAGE_SHADING_RATE_IMAGE_BIT_ANGLE = 256;
const int GL_USAGE_SHADING_RATE_IMAGE_BIT_ANGLE = 256;