oes_fragment_shader top-level constant
String
const oes_fragment_shader
Implementation
const oes_fragment_shader = """
#version 300 es
#extension GL_OES_EGL_image_external_essl3 : enable
precision mediump float;
uniform samplerExternalOES Texture0;
in vec2 TextureCoordsVarying;
out vec4 fragColor;
void main (void) {
vec4 mask = texture(Texture0, TextureCoordsVarying);
fragColor = mask;
}
""";